System: Wii (Exclusive)
Developer: Junction Point Studios
Publisher: Disney Interactive Studios
Release Date: November 25, 2010
Genre: Action Adventure
I can’t tell you why, but something about this game had me more than just a little bit excited before its release. It was very strange, because I’m not generally interested in anything Epic Mickey had to offer. I’m not really a huge fan of Disney. I’m not one who cares greatly about decision/consequence gameplay. And the game’s biggest selling point to hardcore gamers, having Warren Spector behind production, didn’t excite me in least because I had no idea who that even was.
Still, I couldn’t help but getting hyped up for what I had convinced myself was going to be the next great Wii game. And then it actually hit store shelves, and the flood of reviews stating it was merely “average” or simply “good” caused my interest to wane immediately, and the game fell off of my radar until Christmas, when I received it as a gift from Santa Claus.
I can now confirm that the game is merely “good,” as many other critics have stated, but there is something special about Epic Mickey that makes the experience much more satisfying than I had expected.
Hollywood produces, on average, about one boxing movie a year. Boxing. This year’s installment, The Fighter, might just be the best one ever. And yes, I know it’s lame to proclaim that after seeing a movie once, but The Fighter packs a hell of a punch all around, and also boasts 2010’s best performance: an enigmatic turn from Christian Bale as boxing prodigy/crack addict Dicky Eklund, while also elevating itself as being traditional, and unique, at the same time.



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